This will allow Wii U WUP Installer Y Mod to be loaded from the Homebrew Channel like any other Wii U homebrew application.Ģ.
Link to the Wii U WUP Installer Y Mod Github page if you wish to download the source code.Įxtract Wii U WUP Installer Y Mod to \wiiu\apps\wupinstaller on your Wii U's SD card
If you have a fast SD card games should install pretty fast. Look at the compatibility list to know if you can use "on the fly" updates or need to merge manually.įor the AOC, like said, copy the folder to the game's folder too.Wii U WUP Installer Y Mod will install Wii U Games, Wii U DLC and Wii U Updates from the Wii U's SD card to either the Wii U's internal memory or Wii U formatted hard drive. Inconvenient : Some games are not working with this mode, and will require the merged method.
When you launch Loadiine, if you have "game option at launch" enabled, you will have a menu to select which update folder to apply "on the fly" like the console would do with an original disc+update, except here loadiine let you choose which update to merge instead of the most recent one. In this folder you created, you place the code/content/meta of the update. (no translation team released files in that format yet) If you want another name, it could be "English patch" for example, and have the translated files in that folder. In the "updates" create a new folder with whatever name you want (but usually, it's best to keep the generated name from JNUStool if it's an update, because it's the update version : v64, v8, v32 etc.) Like the picture posted above, you can see that you can place updates in a subfolder. You also can't select which update you want to play with on the fly. you can only merge with newer updates without deleting all your files.
You can't merge an older update, you need to re-extract the full game and merge with the update you want. Inconvenient : The issue is that you can't revert it ! if one update is crashing with loadiine (for example Mario kart is crashing with updates), then you have to re-extract the full game without updates. So, merging them is doing the same : providing the most recent file. The result is what the WiiU "send" to the CPU when playing a game officially (when you play from a disc, with update downloaded from eShop, it "show" only the most recent file from the two available path). The title key is located in the ticket (title.tik), you can find it in an hexeditor at 0x1BFĬopy and replace all the 3 folders (code content meta) of the update into the 3 folders of the full game (code content meta). Java -jar JNUStool.jar 0005001B10051000 0155454145RANDOMKEYFORTHEEXAMPLE015253401Īs you can't share title keys or tickets here, you'll have to find them yourself. Then run a command line window and type : If you already gave the downloaded encrypted files, you'll have to rename the folder where your app files are located.Ĭopy that folder into your JNUStool installed folder.
JNustool is a a java program, and can be used to do the same thing, thought it's usually doing it directly from the download part. (note: v2.0b does not need the binary common key file argument) you need to find ir/create the file first before running that command line. The common key binary needs to be in binary hex format, not as a text string format. Run a command line window and type this :Ĭdecrypt.exe title.tmd title.tik WiiUcommonkey.bin h3, title.tmd, ticket and cert)Įxtract Cdecrypt content in that same folder All the usage are provided in each official thread's first post, or when running the program in a command line and reading the expected command line format.ĭownload your game's encrypted data (the.